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Community Crunch 101 & ARK Digest 48: Introducing the Phoenix!

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mausterio    0

Hey Survivors! Welcome to the latest edition of the Community Crunch! The Community Crunch is where we share important things going on with ARK, as well as host contests and showcase creations made by the community! Let's get started with some news. Introducing the Phoenix! A new Dino Dossier has been revealed, this one is everyone’s flaming fire flyer, the Phoenix! Common name: Phoenix Species: Unknown Time: Unknown Diet: Flame Eater Temperament: Elusive Wild Among the most mysterious of all flying creatures, much of what is known about the Phoenix exists in legends which have been told through generations. These myths have often changed through the passing of time, but one constant is the belief that fire represents cleansing and renewal. The Phoenix embodies this process through its everlasting cycle of death and renewal. Extreme heat-waves in the desert seem to initiate the rise of the Phoenix, while the end of this so-called "Super Heat" precipitates the creature's reversion into ashes. While the Phoenix seems ambivalent to most wildlife, if provoked, its ferocity is evident in its ability to set targets aflame with a single bite. Domesticated Attempting to pacify a Phoenix is, quite literally, playing with fire. The Phoenix must be continually set ablaze in order to be tamed. I've seen many turned into dust and ash in the attempt. After it has been pacified, the Phoenix will regain its vitality when it is aflame! Although its compact size prevents the Phoenix from being ridden, its aggressive enflaming has proved to be invaluable in battle. Plus, it can quickly roast up tasty cooked meat and refine raw ores at any time, as a living furnace! ARK Digest 48! Here is our question and answer session with Lead Designer, Lead Programmer, Co-Creative Director of ARK: Survival Evolved, and Co-Founder of Studio Wildcard: Jeremy "Drake" Stieglitz! Survivor Monics asks, “When it comes to game performance in general... The game has come a long way I believe, optimization wise... But still, is missing quite a bit. What are your plans moving forward regarding these specifics?” Survivor DangerPlayz asks, “Hey Jeremy! I play a lot of singleplayer and am very happy with the changes you have made recently! However, can we please get an option to remove the engram points system and unlock all engrams at a certain level, when we reach said level. Thanks!” Survivor Caseybear asks “Will the small CrossArk cluster servers be gaining access to Ragnarok and other future content? If so, any idea when?” Survivor IGNWhyt asks, “Will you please address the issue where the game takes up 100+GB? Is this intended? Are there any plans on reducing the size?” Survivor RaifuForLaifu, asks “Can we get a damage reduction on The Dragon's fire breath pretty please with extra sprinkles on top? 25% feels a tad ridiculous. Thank you” Survivor Blackwolfe asks, “You earlier mentioned that you were reworking the kibble tree. Will this also affect the kibbles asked for when imprinting dinos? Beacuse kibble for imprinting I think is a large part of why people feel forced to have a lot of dinos (together with the kibbles needed for taming).” Survivor GamerPerfection asks, “Can you make the Tribe Logs record your Tames/Turrets kills? I find it frustrating not knowing what they've actually killed when i'm not around.” Survivor Mendoza asks, “Can we get Sun Glasses added to the game to help reduce glare?” Survivor iAmE asks, “Do you plan on hiring any additional support staff? I would figure any number would be nice, as you would seem to be going up from what appears to be zero (4-6 Month ticket turn arounds hurt this game an immense amount.” Survivor Touhma asks, “As A server Admin I want an option that can allow me to have a full customisation on Taming time / ressources Any chances to have this options : * TamedDinoCharacterFoodDrainMultiplier -> To avoid the consumption of ressource after taming ( when foodDrain is up ) * WildDinoCharacterFoodDrainMultiplier -> To tweak the speed of taming whitout affect the tamed dinos ( when foodDrain is up and avoiding the effect on tamed dinos ) * WildDinoTorporDrainMultiplier -> To have a use of narcotics ( because of TamingEfficiency make narcotics almost useless en taming time is less than offi ) * PassiveTameIntervalMultiplier -> To adjust the interval between 2 feeding tentative for passive tame dinos ( because if the foorDrainMultiplier is greater than 2 the dino is dying when trying to tame it ) Why I want these changes: Survivor CottonCandy asks, “1) Is there any chance we'll see an option to enable NVIDIA Ansel on servers that don't care about people using it to cheat, etc?” Survivor PaladinKong asks, “Will those who have the game now in early access be able to get the physical items that come with the collectors edition, like the dossier book, without having to buy another copy of the game?” Survivor johnm81 asks, “Prim+ players have been told that load times for pc version can't be addressed till after alpha. Now that alpha is over what are the plans to lower the 5-15min load times for this total conversion?” Survivor legendaryc4 asks, “can console players get the option to hold back the left stick to slow flyers down? Very big here for me as building high up can be a pain.” Survivor Lowly asks, “Can we get some sort of flame retardant suite, firefighter suite, racing driver type flame retardant suite, to fit into the modern technology side of scorched earth” Survivor Dustiest-Ninja asks, “On a scale of 1-Incredible Hulk how much did dealing with the PhysX Engine for the tek ATV-jeeps make you rage?” Survivor Syntac asks, “Will you guys ever implement the Hive, the creature in the dev kit that looks like a giant beetle?” Survivor Gelantious asks, “Any news related to Vulkan? Still having hopes you guys will move over to it and ditch the idea of dx12, since it would help Linux users as well and all windows users, not just the windows 10 players.” Survivor tolle79 asks” lets be serious the question of all quetions is why doesnt the doedicurus gather berries? Like how does it survive in the wild?” Survivor LordMaxilos asks, “TEK: Is there any chance that some sort of TEK Bow will be introduced to the game? As well as a TEK Arrow who will split up into three when you shoot it or something?” Survivor Redstorm8616 asks, “Growable Cactus Sap?” Survivor mleii asks, “Can we get some videos showing what the Xbox One X will look like in game?” The Great Migration! We have some very important news for Survivors playing on our official servers. This coming Tuesday (August 22nd) we will be posting the list of servers that will be taken down on our launch day and re-purposed for the new servers, while all other existing servers become Legacy servers. For those who decide not to migrate, the saves for these servers will be uploaded and provided, which you can then download and use to host your own unofficial servers with all of your stuff intact. Closer to release date we will also be communicating how these servers will be allocated, so you can prepare to take over a new server! ARK: 3x Evolution Event Weekend! Survivors across ALL Platforms will be receiving a special Evolution Event+++ perk this weekend! It's already live now and will remain active until Monday the 21st at 12PM EST. All Official Servers will be undergoing this evolutionary change which includes: 3x Harvesting Rate 3x Taming Rate 3x EXP Rate 3x Maturing 3x Hatching 3x Gestation 3x Faster Mating Interval Rates Reminder: this 2x bonus is on top of the 2x rates that are now standard on our official servers! Community Contests! Player Procedurally Generated Maps! The Procedurally Generated Map system allows players to make their own ARK maps by determining a myriad of landscape options from the heights of mountains, depths of valleys, and the number of lakes, rivers or oceans, to the kinds of each biome they want, and more! Let's check out the entries for this weeks contest! This week's contest winner is... F1r3fly with their map Hinsawdd! PGMapName=Hinsawdd PGTerrainPropertiesString=MapSeed=71;LandscapeRadius=1.0;Water Frequency=5.5;Mountains Frequency=9.8;Mountains Slope=1.5;MountainsHeight=0.95;Turbulence Power=0.0125;Shore Slope=1.0;WaterLevel=-0.72;GrassDensity=1.0;JungleGrassDensity=0.02;ErosionSteps=10;TreesGroundSlopeAccuracy=0.5;DepositionStrength=0.025;ErosionStrength=1;OceanFloorLevel=-1.0;SnowBiomeSize=0.493963;RWBiomeSize=0.25019;MountainBiomeStart=-0.57;MountainsTreeDensity=0.01;JungleBiomeStart=-0.68;IslandBorderCurveExp=4.0;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.25;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.6;SnowMountainsTreeDensity=0.01;TreeDensity=0.04;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1.0;RedwoodGrassDensity=0.15;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.01;ShorelineThickness=0.002;MountainGeneralTreesPercent=0.5;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f) If you'd like to learn more about PGMs, please check out our quick start guide: NVidia Ansel Photography Contest Super Resolution Version: ARK: Survival Evolved and the Scorched Earth Expansion Pack now include support for NVIDIA Ansel -- a revolutionary new way to capture in-game shots. Compose shots from any position, adjust with post-process filters, capture HDR images in high-fidelity formats, and share the screenshots in 360 via a smartphone, PC or VR headset. Learn more about these features from the NVIDIA blog. Now let’s get to the contest! There were 3 potential categories for survivors to enter their shots into and they were the following: Three Categories Super Resolution: These should be taken at 8x Super Resolution. Players can optionally use Depth of Field effects accessible in Spectator mode by pressing the [Delete] key. Panoramic 360 Stereoscopic 3D: These should be taken at 4x Super Resolution, in 360 Stereoscopic 3D mode. We will crop them to 2D for web display, while also providing the 3D version for viewing within VR display. Freeform: Any settings, whacky and creative use of Ansel filters are encouraged. Adding humorous titles/captions in Photoshop is also acceptable for this category! And now without further ado, here are your entries! You’ll want to click on the image title to be able to download the maximum size image, we’ve resized them for display purposes Super Resolution! Winner! The Body Farmer - Giga on the Great Plains Honourable Mentions! EXFIB0 - Ragnarok EXFIB0 - Wyvern Scar F1r3fly - Sunset Solitude Kovko - Bug Attack Kovko - Catch me Kovko - Waterfall Pollti – Giga on fire Pollti – She is so funny Valoule - RagnaRock Wolf Angelus - Dawn in Japan Wolf Angelus - House Rangetsu Wolf Angelus - Scenic Japan Panoramic 360 Stereoscopic 3D! Winner! Kovko - High Honourable Mentions! EXFIB0 - Generated EXFIB0 - Snow Valley Kovko - Bloody Shore Kovko - Deserted Island Kovko - Rainy Wolf Angelus - House Rangetsu Courtyard Wolf Angelus - House Rangetsu Entrance Freeform! Winner! BatmanTDKR - Little Dragon Runners Up! Valoule - postcARK from Ragnarok Wolf Angelus - (Postcard) Greetings from Hanamura Honourable Mentions! Cheb - Atlantis of the Sands Cheb - Drake's Fortune Cheb - Gate to Shambala Cheb - Libertalia EXFIB0 - Burning EXFIB0 - Flight EXFIB0 - Light F1r3fly - Winter's Breath ARKVideo! This contest is open to all types of video be they funny, epic, scenic, stories, whatever inspires you. Just a general reminder that they should remain safe for work, think of the children! And without further ado, the ARKVideo for Community Crunch 101 is... The Airship Has Arrived - Steampunk Mod v(1.8) by LameWolfProductions ARKitect! This is an award given to Survivors to celebrate the amazing structures you build. These bases are judged based upon a number of different factors such as their creativity, uniqueness, how fun of a base it is, the difficulty of building it, the functionality it provides and much more! The ARKitect for Community Crunch 101 is… The City Challenge, Vanilla+ Base Tour by Flydive! We also want to announce two amazing runner ups... House Rangetsu - Inspired by Castle Himeji by Wolf Angelus! and... GoT: BUILDING THE SEVEN KINGDOMS Ragnarok | EP1 Pyke Castle | Ark Survival [ NO MODS ] by badassunicorn! If you'd like to check out the submissions from the rest of the entrants, you can do so here: Fan Feature! Polymer Clay Microraptor by by Naila When you finally reach Endgame in ARK: Survival Evolved - Lame Game Skits by LameWolfProductions THE BABY BOOMER by ranger1presents! ALL DINO BATTLE (to date) || EPIC ARENA BATTLE by Squidge Meister Fishy by GeeKy gAMer no.1 & gOOgly Owl Star City by Dragonarcwar Massive Castle/ Fortress Build on Scorched Earth Ark Survival Evolved by Travis138 MY HOUSE by 林小欣 Alangsauras by Mglogo Realistic Dinosaurs size update by DinoPlayer34 Tyrannosaurus Rex Lip Function by DinoPlayer34 Andrewsarchus by milokamilo Tanystropheus by Scanova the Carnotaurus Dossier: Elasmotherium by Scanova the Carnotaurus Dossier: Tyrannotitan by Scanova the Carnotaurus Dossier: Giganotosaurus by Scanova the Carnotaurus Dossier: Woolly Mammoth by Scanova the Carnotaurus Additional Creatures Official Dossier: Walrus by Shadlos That's it for this post guys! As always if you’ve got anything to share please get in touch and be sure to follow us on: Twitter: Facebook: Reddit: Instagram: All the best, Studio Wildcard

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